The demons are initially highlighted gold, but after a while their value will decrease to silver and then bronze if they are still not killed when time runs out, they will disappear and you will not be able to move on to the next wave. On wave two of each Arena Round (and wave three in round five), Ranak will release a number of "bounty demons" into the area - these demons are indicated by a bounty symbol and will all be the same species. Fodder demons award 50 points, heavy demons award 100 points, and super heavy demons award 200 points. Points are awarded for every monster killed that is not a zombie, spirit or summoned by an arch-vile. A 2UP item can also be found in each Traversal round. Once you have obtained all the weapons, you will also receive a 1UP at the end of each arena round. The Sentinel Hammer is awarded when starting round five of Reclaimed Earth, but it requires four charges to use rather than two picking up hammer charges will still fully charge the weapon.Ī 3UP is awarded when you successfully complete a Blitz or bonus round, or a 1UP if you fail.The BFG-9000 is given at the start of Reclaimed Earth. Another fully-mastered weapon is given at random each time you complete an arena round. You start with only the chainsaw and a fully-mastered combat shotgun as weapons, but you will also have the blood punch, dash, a fully-outfitted equipment launcher and all Praetor suit perks, runes and Sentinel crystal upgrades. If you quit the game mid-level, you will restart from the beginning of whatever level you were on. You begin with three extra lives and can collect more as you progress if you run out of lives then the game ends and you must start again from the beginning. When you start a new game in Horde Mode you can choose any difficulty except Ultra-Nightmare - this cannot be changed once the game starts.
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